Feedback :
- Another Astrodle Genre
Gameplay mechanics wise it's not impressive, it's simple, it works great, it's good, but it's nothing unique, considering there is a huge number of this specific genre, I would say this one is "One more of"
It's not bad, but if the game inspire to contest on steam, it should really find a new mechanic, a unique one that can be implemented in !
- Gameplay loop
Simple prestige, more difficult, more ressources, it's fine that at least the level change, you have different ennemies, wich is cool, I would had appreciated more presentation of the ennemies by their mechanic with maybe some pop-ups, there is the second ressource that is findable only when there is ennemies, wich is cool, it would be better I think to have a pannel of "loop-holes" Earth takes where they want to harvest some ressources, and we know like a % of asteroids/ships you'll find there (maybe in future something different, like space alien whales, planets... maybe even another type of gameplay where you're on ground, with a different tree, why not..
And multiplier would be just the prestige (diffficulty of this loop hole for exemple)
-Arts
Great pixel art, great designs, sound a little bit too pitchy in my opinion but it's too subjective, overall it's really good work and really good art !
Music is fine
Maybe the Warning at the beggining is a little too agressive ?
-Overall
A great game, as it state even if a lot of upgrades are added I don't think I would buy it on steam, maybe if it's less than 3 bucks.
But it could easily be a 10 bucks banger with some heavy work on the game-play loop since everything else is great (Art, Fluidity of gameplay, and the really seen passion of the dev into this work, it's really well made!)
Take it easy, I prefer an honest review than some BS ;)