Good Challenge. I managed the third checkpoint a couple of times. The balancing seems quite tight. But usually I either make it (just) or I messed up huge at some point and am nowhere near. I think I only had one near success. Yeah for me it feels like the wall jump is triggering where it shouldn't, from the corners or from too far away leading to some issues when jumping near walls. Maybe some extra stickiness on the walls when you first touch them could smooth that out a bit. Nice.
Viewing post in Adverse jam comments
Here you are, this should be viewable for a bit:
https://drive.google.com/file/d/1YoMGARdmWSmmRmr8rYVaCs-StRj1M02M/view?usp=shari...
The small issue at like 7 seconds isn't the worst, I suppose you're reading facing direction to determine where to push the player. The real issue is the notch jump attempts starting around 14 (approach from say, 12..5). For me, persists on Firefox and DuckDuckGo browsers (Win10).