Hi Nika, I was wondering why you restricted our character to having to defeat a certain number of enemies before being able to train. This nerfs the power of our character and forces us to come back to heal very often. Would it be possible to put it back to how it was before or is there a specific reason why you made this change?
This will keep improving with each version. For now, it’s normal to have strength limited by level, as I want to avoid the battle system being too easily broken. Over time, this will improve to make combat more accessible. Also, the idea is that we can equip plenty of potions before entering battle, so the issue you mention wouldn’t be too serious.