Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)(-2)

For feedback, I'd like to say I like the new Mob "Interactions" but I think it is too short and it happens a bit too often since you can trigger it on any mobgirl. After you do it for a while it gets a bit repetitive and I feel kinda unrewarded by it.

I think an interesting change is that you could disable Mob H Interaction with every mob and create elite/miniboss versions of the mob enemies, which would allow for: 1. better fights because of more HP, 2: better rewards like gem or item drops since there would be less of them, 3. you wouldn't have to try to fuck every mob girl in every floor to play "optimally" for resources, which breaks gameplay flow imo, 4. you could give more time for these H Mob interactions if people want more time to enjoy them, since we would only interact with the elites/minibosses.

Feedback regarding the finish on Boss fights. When you kill them the music playing is still the very hype, banger combat song. I'd suggest leaving the dialog with a slow fadeout from the combat music to no music or to a chill dialog song, just so you don't go from the hype vibe straight to the sex song.

Still on boss fights, ending the Boss H scene puts you straight to the next stage, and if you been enjoying yourself and playing with one hand... you may end up ending the scene prematurely and having to lock in earlier than you'd probably want. I'd recommend to just make the player stay on the Boss Stage and make a portal to the next area, so they can go whenever they feel like it. (you could also create dialogue with the bosses if you feel like it?)

I also have a bug report, on the Windows version, if you click on the Reroll button with no Dice, it doesn't reroll. But, if you click on the Dice icon instead, it does reroll with 0 cost. Unsure if this is intended for now just to make life and/or testing the game easier.

Would be interesting to have a bug report/feedback feature ingame in the near future too.

(1 edit)

Dont like your Mob H Interaction idea one bit. Being able to do it with only with few  mob destroys the point of "mob h interaction".

sure. I dislike it right now because I can't enjoy the interaction since it's too short, unrewarding (getting 4 gems and 4hp per perfect interation doesn't mean much if you play well) and after doing it over 100 times, it's boring (to me) since each takes just about 3s. you can't really prolong the interactions yourself since stamina ends if you keep missing the spot. I'd prefer if we had more time to enjoy the interactions, instead of only being able to thoroughly enjoy the boss ones.

and if it took much more time than 3-5s it would disrupt gameplay flow even more every time you want to enjoy a mobgirl event, since there would be many on each floor/room. It would also make the main gameplay loop of the game be just fucking the mobgirls instead of the roguelite experience, which is why I suggested a change to the amount of interactions.