Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I like the presentation, though the character is very tiny.

The physics are a bit unpleasant, the character feels like they're walking in sludge because they start off very slow when moving.

There's a bug in the platforming; I often got stuck in corners.

I wish you could see how the world is in the other dimension, that would help the gameplay feel better. 

For several levels, if felt like the dimension swapping wasn't really a relevant mechanic because you had an extended section in one dimension, and then swapped once before finishing the level.

"N.B: Keep in mind this is a rage game, continous fail is expected.... if you're a noob"

I'm going to be honest with you. Statements like this sound like you're making an excuse for low-effort level design. "It's not punishing, frustrating design, you're just a noob. Git gud."