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(1 edit)

I like the idea, but the implementation is glitchy beyond playability. Half the time I change sizes, one of the characters gets nudged to one side, desynchronizing them and making it pretty much impossible to beat the level. Sometimes, I change side and just instantly die for no reason, too.

I was able to beat the first level after a bunch of trial, but got frustrated in the second level.

Jam games don't need to be extremely polished, but this is not really functional.

I like your use of the limitation, though.

(1 edit)

It's a bit buggy because i had stuff going on on the first couple days of the jam but, I'll try to fix the bugs.