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(+1)

I really like the concept of this game! I got quite the fright when all the people surrounded me lol. I liked that there was a audible indication when something was interactable because I couldn't always see the visual indicator. The sound could be over played though, so maybe if there was a timeout or a larger sensitivity area for the mouse, the sound wouldn't trigger so often.

We apreciate the feedback but given the dark setting and heavy shading of the game,some may be unable to experience it(i.e weak sight),the audio cue helps them to not storm by and miss out on crucial clues. We will take your suggestion in consideration from next time though..