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I was drawn in by the cover art and was not disappointed! The art is so charming, and the accompanying instrumental score gives it a cozy vibe! I went around trying to collect as many creature types as possible! The fidget widgets were fun to click on and cycle thru their animations :D

I noticed that there was a star grading for each locale, but unfortunately, I did not understand how the grading works. I was only able to 2 star the first area :(

Unfortunately, I was also unable to figure out how to play the band battles. When I do nothing, I win! But when I actively tried clicking on the spotlights and spawned instruments, I lose instead. It looks to be a fun mechanic if I can just figure it out!

I do hope this game gets fleshed out more! The bones are already here for an immersive adventure that children would be enthralled, and I would love to see this in their hands.

Thank you for the kind words and detailed comments! The locale stars were less grades, and more marked by how many creatures you collected there (which I am realizing is very unclear) If you just keep catching critters the stars will eventually fill in and it unlocks more critters to catch. The circles on the map scene are badges that you collect for catching all the critters.

I also agree on the battle mechanics. We actually had a 5 year old play it (was going for that roughly for target audience) and she only went to the stage to release the critters, otherwise just wanted to play at catching and with the fidget toys. I think leaning into that more and either dropping or significantly simplifying the battle system would be ideal.