Talk about the ultimate scam. You could just release it for sale on steam instead of using underhanded tactics like this.
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What is the Scam? Can you please explain? I am posting a completely free version with some limitations. The game is fully developed and has good and interesting gameplay. When I went to your profile, I read your other comments and realized that you are writing a comment without even understanding the game. I hope people like you are not taken seriously, you are an ordinary hater of any game.
You didn't read anything or you'd see most of my comments are supportive. Having most content behind a password, then having people pay for said password is underhanded. You could easily have a demo to showcase the game without locking players out of most stuff, Then have a full version for sale. This way of doing things feeds off of player FOMO.
About 25% of the game content is hidden behind the password, I think that if the player has played 75%, then it is fair, if he wants to play the remaining 25%, be kind enough to pay only 1 dollar! I spend a lot of time and money on game development and I think that getting 25% more of the game if you liked it for 1 dollar is very cheap!
for 1-2 hours of gameplay? Don't make me laugh. I have a game on STEAM I spent 3 years developing that cost me thousands of dollars and has over 100 hours of gameplay for just 10 bucks. And most of the time I keep at 50% off so most people got it for 5 bucks. This is literally just a way for you to do a quick cash grab, like the other games you've posted on here.Until you have a full game ready to release, you shouldn't be charging anything.
I tested the game before publishing. On average, it took 1-2 hours to release the full version. Keep in mind that I am a novice developer and still don't know a lot, while you fly into any project and shout loud headlines "SCAM". Why are you doing this? Instead of adequately explaining to each person what is wrong, you fly at beginner developers who spent a lot of time learning the basics and demotivate them, perhaps because of you someone did not continue developing the project because they received a lot of hate from people like you. Instead of objective criticism, you throw loud headlines.