I agree that the story telling could be done way better and there was plans to actually do that but time constraints kinda killed that plan. We had to kinda rush the idea for the story because we wanted to have voice acting in it but the main VA that we wanted had something that would make them way too busy 3 days into the jam so we had to kinda just write all of the dialog out all at once and hope we can find a way to use it. We wanted to have some terminals that would help split all of that big text that popped up in the topdown section but sadly again due to time constraints and well the fact that the story was kinda the last on of our priorities we couldn't get to that part. We threw those "story bits" in there just so that the VA's efforts and well the writers didn't go in vain ya know. We plan on polishing the game after the Jam and hopefully we can actually flesh out the story more for you to see.