I love the art and character design. The story is interesting and topical, with a fairly good point to make that humanises AI companion. I quite liked this game overall. Onto the critique
For the story, i felt the "corporate shittyness" aspect came on a tad strong. I get the point, though i would've prefered that aspect to have been a little more subtle. only a little though, as it's inclusion did overall improve the story
perhaps this is my unfamiliarity with the medium, but it felt kind of strange that the player character was so developed in this game. "i" essentially played the villian in this story. I was given a choice of what to discuss with the AI, but not agency over my morality. i'm not asking for a whole other ending, i just fear the medium chosen may not have been the perfect one for the story being told. Perhaps the human character being named and sprited, separate from the reader, would've eased this dissonance. maybe removing choice from the game altogether might do that. I dont know.
Dont get it wrong, those were two small nitpicks on an overall great package. I had a great time playing your game :) thank you for that.