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Ahh, now this makes sense. You have a project using Super Videotome Modded and are using the recently upgraded but otherwise vanilla Super Videotome. I am afraid they are not cross compatible without a little work, but I suspect you just need to nick these from modded's code.js and stick them in the relevant place in vanilla.

Otherwise, I'd advise sticking to one engine branch instead of trying to jump branch mid project.

oh!! that makes sense! sorry for troubling you, thank you!!