Nice entry, grandmas a funny lady, I like the 4th wall breaking in the dialogue to tell me about the controls.
its very short and the combat lacks feedback when I'm hitting the enemies or they are hitting me. and coming back "from the dead" using the amulet was a nice touch, but the mechanic in a wider sense begs more questions. how would it work in a longer game?
as far as a jam release, this was a fine effort, well done!