The quality of the map itself is fantastic. You can feel the effort and work put into the detail of this map. Great work!
Unfortunately, the performance is sub-par. Like others have mentioned, some 4x maps such as Judith plains or other standard size maps like Alma, Missouri run significantly better across all hardware. I can push 200+ frames per second on a map like Alma, and 100+ on Judith Plains (4x map). Upon loading shaders completely, even before buying any equipment, this map hovers around 80-90 frames per second. Of course, 80-90 frames per second is completely playable and then some. The point more-so is that there must be an optimization issue or something else causing the map performance to be sub-par. Otherwise, it is a fantastic work of art and probably one of the best maps for FS25 thus far. I hope the performance gets fixed!
Viewing post in FS25 - Ray County, Missouri comments
I have no answer for this. My texture filepaths are short and my folders are clean. The only difference between the maps you mentioned and mine is that Ray County has far more dense foliage and trees than those maps. That is really the only difference that I can come up with and it is one that I'm not willing to compromise on because I think it is one of the most important and immersive aspects of a map. I will sacrifice framerate all day to have a realistic looking environment, but maybe that is just me.