Currently you're basically playing a 1 button game for a while. Since stacking speed on the same one orb is what you want to do. But the game also doesn't tell you that speed caps after 8 upgrades per orb. So it lets you just yeet money into the void, by upgrading speed when it's already capped on all your orbs. So I guess the gameplay loop is basically, click speed 8 time, click orbiter once, click speed 8 times. Rinse and repeat. I know you said you're redesigning speed. So it doesn't matter. But yeah, the current implementation isn't ideal.
Some visual representation of what level speed each orb it. Like them changing color when the speed is maxed, would be nice QoL. Though I guess if you're going to "speed upgrades all orbs" that won't matter. Or if you just uncap orb speed.
Points text also has a formatting error. On certain numbers it will resize. At the rate you gain points with 2+ maxed orbs, this makes it basically just twitch non-stop. When you hit 1k+ points it starts to line break and un-line break every time it hits a number ending in 1.