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The game was fun until I reached the void valley.
I could tolerate most gimics and stories there but the 3 chateaus in the forsaken rift is problematic.

During the progress of freeing urself from those shadow knights after reaching the chateaus (where you have to just struggle after they bring themselves to their chateaus), the time consuming is crazy and too frustrating.

You wont get much chance to actually press the 'Struggle' button cuz those stupid knights are busy fking themselves and move around the areas. And when those knights move to a different area, you miss the opportunity to press the 'Struggle' button. And I think this is a huge problem in terms of the gameplay.

When you miss the chance, you have to wait until the next 'Struggle' moment but the knights could move to a different area again which could cause you to wait for more time. And if the knights move to the forsaken rift, they could engage to a battle with the monsters there, or open up the chests which takes extra time. I had to wait for 5 consecutive auto battles cuz of this, which I felt that it was so pointless.

After waiting for a long time watching the repetitive and useless scenes of the knight moving around, I finally had my chance to press the 'Struggle' button. But if you fail to free yourself, which happened to me OFTEN, then the same boring process will repeat again.

I just dont understand the reason for you to add this boring gimic into the game.

Please have a look at this part and consider changing or make it take less time to complete.

This part was an absolute horrendous experience for me

In the final version 0.72 there is no problem to throw these parasites off Celica.

So wait for this build to appear here as a stable one. As for the plot, in version 0.72 the plot of the sisters is not revealed, beyond adding their houses to the map.