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(+2)

hi colin

I GMd this twice with my gf.

1. Players: 1

2. Specialisms: We had a go at both.

3. Investigation: The Widening Gyre

4. Skill use: With reminders (we're both pretty nooby) once in each location. I mostly used as an opportunity to drop in flavour text and emphasise important story elements. Game works without using them.

5. Clarity: Agree with Luck Roll above - may need some clarification around the use of specialisms and subsequent hit to will/mind, fractures etc.

6. Pros: We appreciated the focus on crime scene investigation over fighting. The timeline with 'behind the scenes' details was helpful for me (gm) and helped with replay-ability.

7. Cons: player wanted to speak to the wife of the deceased immediately after the alley but she is at her parent's home. Had to improve these scenes. 

Thanks for the play report and feedback, I really appreciate it!