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Very ambitious to make a factory game for a jam! I found the controls finicky, though, which made it tough--for instance, it was hard to tell where the machines were going to place, and I couldn't make picking up placed tiles work.

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It was indeed ambitious, but I think we got the game to a good place given the time constraint!

We had at one point wanted to implement a cell highlight thing, where the cell that the mouse is on top of would be highlighted to show the player exactly where machines would be placed. Sadly, we didn't get around to making that happen. 

Odd that you couldn't get picking up to work.. The way the game works is that during prep time, you can manipulate the entire factory, but while items are coming in you can only manipulate tiles that are within 3 tiles of the couch. Maybe that was the problem? To pick up machines/belts, you just need to left click on them. 

In any event, thanks for the feedback! Hope you had fun! Feel free to ask if you have any other problems with the game and I'll do my best to help you out!

Oh yeah, also, this was a 5 day jam, not a 48 hour jam, so that helped a lot.