Wow, I am beyond impressed. I was challenged by the enemies, and this turned out to be not only a fun challenge but also a horror game for me. I found myself running around scared, which, if a game can produce such emotion in me, I see it as a win. I also love the soundtrack. Possibly the few things I would adjust are the spawn visuals for enemies and perhaps a visual on how to interact with doors, as I found myself unsure how to click the door to open it. I think the team has successfully managed to create a visually coherent environment with a strong and recognizable identity for the game.