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(3 edits) (+3)(-2)

I would normally learn the weaknesses, but the way how the controls are mapped out with certain attacks confuses me. Not how I would be used to it.

This game looks pretty crisp, though.

(+1)

Thanks! Think about the arrows as the direction the sword moves during the actual attack.

I suppose that is one way of putting it, although I much rather have lighting be assigned to "S" while fire and ice are left and right respectively—unless it is suppose to be a nod to something that retro games do to map out controls.

If you use a controller, and put the keyboard defaults into JoyToKey, you'll be able to create a different layout.