I would normally learn the weaknesses, but the way how the controls are mapped out with certain attacks confuses me. Not how I would be used to it.
This game looks pretty crisp, though.
Thanks! Think about the arrows as the direction the sword moves during the actual attack.
I suppose that is one way of putting it, although I much rather have lighting be assigned to "S" while fire and ice are left and right respectively—unless it is suppose to be a nod to something that retro games do to map out controls.
If you use a controller, and put the keyboard defaults into JoyToKey, you'll be able to create a different layout.