I’m glad you were able to experience some of the hidden depth of the grappling/air movement! Most of it is relying on janky implementations of Source Engine style movement, so there’s definitely a lot of maneuvering you can do with the grapple once you get the hang of it
The Tony Hawk/Cowboy Bebop comparisons made my day! I grew up with those, so even if it wasn’t on purpose its neat to see my inspirations coming through <3 Thank you so much for the detailed notes!