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Ain’t no way…this feels like a proper Steam game. Really juicy with those particles, lighting, SFX, artstyle, vibe, and much more. I love that the level is procedural, really gives you a new sense of curiosity for what might lies ahead.

I ended up playing this for an hour, keep dying because of greed, keep retrying, got addicted, and then was able unlock all the abilities, only to get crushed by the door at the beginning because I picked up the bucket that is on the pressure plate while standing under the door lmao.

I yearn for the Steam release, 10/10.

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lololol I, too, find doors to be my sworn nemesis. Somehow, they always win in the end...

Thank you for the kind words, and I'm delighted you enjoyed! I'll loop back and get you a free key as a thanks for being an early playtester once we've got the full commercial version built and released on Steam.