I love the environmental art, it's beautiful in a storybook kind of way. The music is also very pretty and matches well with the environment. Others have said that the movement felt clunky. Maybe, but the only thing I really noticed was that it took me a few tries to fly over the first large gap before I realized that I was expected to "sprint" while on the broom. I was actually very impressed that the cat familiar would jump over obstacles behind me! I know that's not necessarily the easiest thing to get working, and it was a nice detail. I was disappointed that controlling the cat didn't come into play more, however. Unless I missed something, it seems like the only time you need to control the cat is at the very beginning, I was expecting more puzzles involving switching characters. Nevertheless, the art is excellent and I didn't encounter any bugs while playing, good job. I'm interested in what you might do with this project given more time after the jam.
Viewing post in Nyota & the Moon Palace jam comments
Thank you! I was inspired by storybooks for the art concept, so I'm glad to hear that came through. We actually did have more plans to have to the cat play a more crucial role that actually encourages the player the swap between the two, but we unfortunately ran out of time and had to scrap the idea for our submission. We do intend to keep working on the demo after the voting period, so it's something we plan to add into the patched version. We appreciate the feedback and are glad you liked the game!