itch.io Spring Selects Series A
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Love the game :) Good to see it still going.

Had some problems though:

License office is bugged from the moment when you got the license and turn to leave. There is a couple of glitched text bubbles after that, a long error message and a dead end in the end.

There is also a dead end when you go to the deep forest.

Also the game is stopped after only two ingame days. Is that because of Demo or just incorrect counter?

That's correct--the demo is only two in-game days.

That's in part because endings won't be written until all the core content of both princesses is written (nearly there), and also because it makes anyone playing less likely to run into bugs--I've only been able to do superficial bug testing since the guts of the game are still in flux and there's a lot of writing yet to do.

I'd make the demo longer and if I had more time to set aside for bug testing, but sadly I work full time so I've focused on the writing. 

Thank you for the interest and bug reports!! I think I've found and fixed the problems, but I'll have to be sure after work and I'll try and have the fixes up by tomorrow.

Thank you for the update! Got some errors in the forest. The Ent encounter - the button "The youngest" is inactive (probably a placeholder, no?) And several screens are bugged: if I understand correctly, "Collapsed grow", "Quiet End", "Stump" and "Spring".

Love the mushroom ring :)

By the way, did you change the insults in the purring dog encounter? I like the old ones better, but it's up to you of course.

I'm impressed you've been so thorough! But yeah, the forest hasn't been tested in-depth yet since I'm still planning to make a number of changes so I haven't wanted to chuck a lot of time into fixing things that won't stay--that's good to know those issues, though, and they're in theory fixed up.

The Ent issue is odd, though, since it works correctly when I shortcut to it and it's correct in the file. It must be something I'll have to fix engine side since the systems that handle branching dialogue are still a bit rough.

I also changed the insults since they were less  fun and just sorta... mean to the point that it threw me off when editing. I'll probably make 'em a bit stronger in the next round.

Once again, thank you!