I missed this one when it came out! Long-time FallingWall game players will recognize the Sol lore continuing from The Gnawing Hunger. I played this to the end and had fun -- really complete work for a 7-day jam! The stage-based timer was a really nice inclusion, it made it so that you had to sharpen up your efficiency on repeat tries in moving through the world. Working to drop those bombs in the cabin, and use the blocks as cover, was a great challenge, too. Nice!