A pretty good, if sort of light, read all around; the art style is cute, the prose flows naturally, and the world feels specific with all the pleasantly strange little details we get. It's short but a complete, satisfying story, and the climax makes for such an excellent deadpan punchline.
I think my primary criticism would be that the game maybe doesn't go far enough in any of the potentially compelling directions it gestures at? The plot is pretty sparse, making it feel like less like we're reading a heist story and more like a romance that happens to be set in the background of a heist; there's not enough action and intrigue for that aspect to land completely. On the other hand, the romance does ultimately not feel super weighty, either – though the ending hits, it's still more of a beginning of a romance – and all the comedy is maybe a tad too understated. Also, the choices come off as a little perfunctory since they don't seem to affect anything major. There are many good elements here, but I feel like the overall vision is not quite sharp enough.