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(+1)

Great prototype! It is such a good start for a game, imo. I loved how our water is modular (we can have different builds, and it already works lol), and levels are also modular (I guess). It becomes impossible after some levels, but those kinda things can be fixed with some algorithm I believe. 
Good potential +rep

(+1)

Thank you for the lovely feedback! It should be possible to get to the end but I appreciate that when the fire starts spreading it becomes very hard to get on top of it again and that I probably did a poor job balancing it in the time frame. I was thinking of making that a bit easier by gradually making the spread of fire weaker over time so if you spend a while tackling it, you should be rewarded by being able to push it back rather than being overwhelmed. 

Thanks for giving it a go!