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No script support means that, if I open an old project with the new software, things are not gonna work properly? I'm halfway through making a game with some custom sutff in it... not much, mainly some triggers for sound/music and fetch quests here and there. Is there a way to keep editing it in EZGameBuilder?Does it have its own script language?

Not yet.  
In the future there will be a scripting system, and all efpse scripts/fsm's will be converted to the new scripting language automatically when you import your project.  
Right now there's no scripting support because everything is still very early in development, but it's something that will be added before the first non-alpha release is out.

Thank you! :)