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I do have month by month rules for resolving operations using an event card based system that I’ve already written and play tested that I shelved because I didn’t see how it fit into the game. I think that’s probably what you’re looking for; I think it’d fit best in the “trading a crew for their first human interplanetary space flight” rules I’m planning for the Re: Crewed Rules.

(+1)

Would you be willing to share those rules? Totally fine if not, but I thought I'd ask :)

Drop me an email.

Deleted 193 days ago

Email sent.

I've dug these up and have ended up starting to rewrite them, inspired in part by https://knightattheopera.blogspot.com/2025/06/seven-part-pact-time.html

The more I think about this, the more I realise this will turn into a retelling of the flatmates from hell.