Thanks so much for the thoughtful feedback!
"Restart from the beginning" is definitely brutal in its current form. The intention was to amplify tension and pressure, but I can see how it hurts pacing, especially on later levels. I’ll definitely consider a mid-run checkpoint or mode toggle for a post-jam polish.
Also, major thanks for catching that softlock in Level 1. I somehow missed it during testing! I’ll patch that up with a kill trigger or escape mechanic to prevent it from ruining runs.