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Responding to each point:

  • Got it!  I'm curious how it got made into a currency if it's also a material.  Maybe something to explore in the lore!
  • I took a few days to think about why I feel like I can't visualize a battle well, and I finally realized why: it's because all of the information about what happens in a battle is scattered around the different documents, not put neatly in one place.  I think if you were able to do that with a "Battle Information" document or some-such, you'd be golden.
  • Gotcha!  So are the players all human?  I'm curious what would happen if someone tried to play an outsider.
  • Oh, I think I get what you're saying now.  I thought what you wrote in the document meant, "If you want, any class can have any of the weapons here, so feel free to mix & match!"  I didn't think it meant, "If you want to replace a class' item with one created by you, go for it!"  Do you see what I mean?
  • I did see that!  What I'm saying is that it takes too long to unlock new skills.  As a player, when I get new skills during a level up, it feels like my character is evolving to be better.  That feeling is important, at least in my opinion.

Lmk if that makes sense!  I don't want to clog up the comments though--how about we talk on Discord?  You can add me @norbezjones .