Responding to each point:
- Got it! I'm curious how it got made into a currency if it's also a material. Maybe something to explore in the lore!
- I took a few days to think about why I feel like I can't visualize a battle well, and I finally realized why: it's because all of the information about what happens in a battle is scattered around the different documents, not put neatly in one place. I think if you were able to do that with a "Battle Information" document or some-such, you'd be golden.
- Gotcha! So are the players all human? I'm curious what would happen if someone tried to play an outsider.
- Oh, I think I get what you're saying now. I thought what you wrote in the document meant, "If you want, any class can have any of the weapons here, so feel free to mix & match!" I didn't think it meant, "If you want to replace a class' item with one created by you, go for it!" Do you see what I mean?
- I did see that! What I'm saying is that it takes too long to unlock new skills. As a player, when I get new skills during a level up, it feels like my character is evolving to be better. That feeling is important, at least in my opinion.
Lmk if that makes sense! I don't want to clog up the comments though--how about we talk on Discord? You can add me @norbezjones .