Beautiful. Just beautiful. This is a stellar example of "Simplicity is the ultimate sophistication". The story is simple, yet very powerful. The use of the theme to use kindness to bring color back into someones life is very sweet and I think there's not enough of this kind of message in present-day media.
In terms of mechanics/gameplay, I was wondering at first like "Oh why are my footsteps not disappearing?". It wasn't until I finally offered my heart to someone and when the MC and the other person returned to the starting point that it dawned me as I saw the path I traveled on turn into a branch of a tree. I think this is a pretty unique mechanic and I think makes it that much more personal for the player.
Art is simple, but honestly I think that it works. Again it's one of those games where I feel the gameplay and story speaks volumes. I actually think it hit a lot harder seeing the colors of a tree emerge from the darkness.
The Good
- Unique gameplay element
- Simplicity is best
- Heartwarming
- Very good message
The Eh (things i wish were in the game)
- I can't think of anything else I could want in this game. It's a very symbolic piece and I'm happy with the way it is.
The Bad
- Just a game-breaking glitch that happens when I go back to a previous tree, press collect fruit and then switch back to the present tree branch. The player doesn't spawn in and I can no longer move. But I know you'll be able to fix it.
In conclusion, beautiful submission. Overall beautiful gameplay with a fantastic story. Just flesh out that one bug and I think it should be fine. This definitely deserves more ratings. Great job, can't wait to see what you do next.