Multiple times when completing a dungeon run, and trying to click anything in the main menu - i get an exception with a long stack trace.
This is with the extra bugfix for 0.1 added.
Each time, i start again, and my "Preserved" items are gone as well :(
Here's one of the shorter stack traces. All share in common a final line TypeError: 'int' object is not callable
While running game code:
File "game/script.rpy", line 4625, in script
call screen home_menu_special
File "game/script.rpy", line 4625, in script
call screen home_menu_special
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/common/00action_menu.rpy", line 120, in __call__
renpy.call_in_new_context("_game_menu", *self.args, _game_menu_screen=screen, **self.kwargs)
File "renpy/common/00gamemenu.rpy", line 174, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 174, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 174, in <module>
$ ui.interact()
File "game/screens.rpy", line 3869, in execute
screen shop_screen():
File "game/screens.rpy", line 3869, in execute
screen shop_screen():
File "game/screens.rpy", line 3877, in execute
use game_menu(_("Item Shop"), scroll="viewport", show_navigation=False): # ADDED scroll="viewport" AND show_navigation=False
File "game/screens.rpy", line 3877, in <module>
use game_menu(_("Item Shop"), scroll="viewport", show_navigation=False): # ADDED scroll="viewport" AND show_navigation=False
TypeError: 'int' object is not callable