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Multiple times when completing a dungeon run, and trying to click anything in the main menu - i get an exception with a long stack trace. 
This is with the extra bugfix for 0.1 added. 

Each time, i start again, and my "Preserved" items are gone as well :(

Here's one of the shorter stack traces. All share in common a final line TypeError: 'int' object is not callable

While running game code:

  File "game/script.rpy", line 4625, in script

    call screen home_menu_special

  File "game/script.rpy", line 4625, in script

    call screen home_menu_special

  File "renpy/common/000statements.rpy", line 671, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/common/00action_menu.rpy", line 120, in __call__

    renpy.call_in_new_context("_game_menu", *self.args, _game_menu_screen=screen, **self.kwargs)

  File "renpy/common/00gamemenu.rpy", line 174, in script

    $ ui.interact()

  File "renpy/common/00gamemenu.rpy", line 174, in script

    $ ui.interact()

  File "renpy/common/00gamemenu.rpy", line 174, in <module>

    $ ui.interact()

  File "game/screens.rpy", line 3869, in execute

    screen shop_screen():

  File "game/screens.rpy", line 3869, in execute

    screen shop_screen():

  File "game/screens.rpy", line 3877, in execute

    use game_menu(_("Item Shop"), scroll="viewport", show_navigation=False): # ADDED scroll="viewport" AND show_navigation=False

  File "game/screens.rpy", line 3877, in <module>

    use game_menu(_("Item Shop"), scroll="viewport", show_navigation=False): # ADDED scroll="viewport" AND show_navigation=False

TypeError: 'int' object is not callable