I went through the demo again. And realised my comment about choices was harsh. There were not many occasions when I had a lack of choices. Sorry, for being rude. But there were times when I wanted a bit of humour or submissivness in choices. As overall I wanted to play a character who hides her feelings from anyone she's not very close to. Be it through the means of silence, smiles, lies or jokes. I understand that answers are used for building MC's personality. So I think an option to "think" the answer that corresponds to the actual feelings of MC from time to time would work for that.
Also, in the route with W I wanted an option to show the trust in their decision as a commander when a fight is started, instead of arguing and putting men who are fighting for us already in more danger. While still being sensitive to W's injuries and dangers of their job.