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Thanks so much for your detailed feedback and patience! After reviewing the reports, I’ve pinpointed that using multiple 8K textures per character is a major cause of lag and instability. To fix this, I’ll be downscaling all character textures from 8K to 4K and using separate UV spaces for each character mesh to improve texture efficiency.

While working on the new dragon race, I’ll prioritize optimization to help reduce lag across the game. I’m hopeful these changes will provide a smoother experience in the next update.

Regarding the pregnancy progression bug, currently, NPC pregnancies get stuck at 99% progression. This is because I’m balancing development across multiple kinks and features simultaneously. I plan to expand and fix this content as soon as it passes the poll on my Patreon.

Your feedback really helps me prioritize what to work on next.