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The issue I see is that damage past the End of the 'block' doesn't carry through, meaning that it doesn't matter if you can do 100 trillion damage per click if the block hp is less than that, you won't get 100 trillion per click.  

  

Ex: Right now I have a Pepe doing 720B per 1.5s, but since the block HP is only 4b, it's almost completely wasted...

(+1)

Thanks for sharing, I will be including it for the next update.