Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

the sensible trick is to figure out the gameplay first and design the story around it 
but it's a lot harder than it sounds:
usually you either have gameplay that is good but very abstract
or some grand epic story that is difficult to break down into levels or bosses 🤔
so my advice is not to worry about perfect balance -
be ready to compromise either if it makes the game more entertaining
and getting it right first certainly won't work - it takes a lot of iteration 
and the end result is hardly ever what you had in mind at the start anyway 🤔