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(+3)

The story is interesting, and so are all of the romance options. The writing is good as well, though can be quite awkward at times. I especially enjoyed the romance aspect, as all of the characters, despite their tropes, felt unique and engaging. There is one frustrating issue I can't look past though, and it's being spoon-fed the plot through the dialogue. Too little shown, too much told. It felt like the story was happening outside of the main character's involvement and influence, rather than the main character living through it. The chapters were draining, as the dialogue just went on and on for the entirety of it and not much else took place beside it. It's also quite a pity that the most interesting parts of the story happened during the main character's absence. Overall, this dialogue-driven writing could've worked in a visual novel, but falls short in an interactive novel. I wished to know more of the world, be present and significant in it.

(+2)

That’s surprising to hear given that I received the opposite reviews telling me that the story used too many descriptions and too little dialogue, haha. That being said, yup, that’s why I am making a supplementary story taking place during the protagonist’s absence. You might want to skip it, though, since it’ll be written and done similarly to the main game. Still, thanks for playing!