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Just a few ideas after I played the game,

I am probably not really a strategy pro so after around 10 days some of my survivors starts dying, for all kinds of reasons. mainly because of some random man eater just comes to the raft and kills them all with some op. weapon. I feel there is absolutely no way I can get strong weapon and proper armor before that date.

Research is absolutely disaster for me because all the different paper and guides kind of makes me struggle to get them.  for example in order to make ropes which is like an important resource from early game on, I need to research not only primitive clothing for loom but also wood processing for logs. Thats kind of unbalanced i think.

I am playing on normal difficulty, and while I have to research those two already mentioned for ropes and more water as well because gradually when I receive more survivors they require more water and that becomes a struggle even if I have like 8 rain collectors sitting out there and waiting for rain.

In addition to those, they require the same papers, I tried to collect every single piece of junk I can grab in ocean, and still I cannot make 2 sling shots when the man eater comes on my raft... 

I propose rebalance the research part a little bit, such as reducing the amount of paper needed for wood processing or make rope craftable in workbench, that will really do the trick and help out the experience.

I am happy that the number of bugs in the game has significantly decreased and most things are running great, but if in normal mode i can only survive 10 days thats like a bommer,

Sincerely,

and just saying this page is super outdated, on steam there is already like 0.92 or so