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(2 edits) (+3)

for a game with so much thought behind the environment, visuals, narrative and controls - i wish the gameplay experience was a little more enjoyable! the controls felt a little too clunky and difficult (i mean my game has issues with control too because of last-minute rushes, so i completely understand) but i really hope you take it forward! everything looks so magical and visually appealing, and you have evoked curiosity in me about Nyota and Paka and why they were trapped! do take it forward!

P. S. Being specific about controls: flying was difficult to be precise with + the energy drained too quickly and there was not enough time to navigate; when you press shift and use the stairs, it looks off

(+1)

Thank you for the detailed feedback! We do intend to keep working on our game and polishing the gameplay and mechanics for a more completed demo. We’re very proud of what we’ve accomplished in these three weeks, but we know we can definitely improve upon those elements since we unfortunately had to rush some of them due to the time constraints. Glad you still enjoyed those other aspects and thank you again for your comment!