It seems that some small code bullet has leaked into the jam... The game feels very good, there is nothing superfluous in the interface, the graphics are simple but very pleasant. It's cool that you can see connections (unfortunately without scales) and virtual rays. Great job!
Viewing post in Driven to Evolve jam comments
Thanks for your feedback! I guess there's some room for improvement in terms of graphics but unfortunately we didn't have enough time to focus on that.
Also, you can see the scales in connections. The thickness of a line is determined by the absolute magnitude, IIRC we wrote this to a tooltip but you are right that this could be communicated more clearly. Thank you for your constructive criticism!