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(+1)

I'm sorry to hear about the lag. Further optimisation will be a priority in upcoming updates as well!

I very much like the idea of a shield.

So, to narrow it down, I plan on combining the difficulty of a Soul's game with the stylish aspects of the NieR series. Combining them both to create a unique combat system.

I plan on adding shield bashes, parries, air attacks, dash attacks, dive attacks and much more.
Please stay tuned!