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(+2)

Reward hacking =)

i was a little annoyed that i could soft brick the progression by increasing power beyond capacity. it would be ok with some ui to help visualize this. also the power bar doesn't make sense (unless it is shared but i don't think it is ?).

still had to go and see the end, so it's a success in my books.

(1 edit)

hooray! You made it! yes, it is reward hacking~ You get it, and hope you like it~

The upgrade issue was indeed problematic. I'm planning to redesign the upgrade system to fix this – making sure players never end up in a situation where power request exceeds capacity and breaks the progression.

The power bar is shared – all discharge points draw charge from it. So when power request exceeds capacity, all discharge points are unable to charge properly. I think it might work better to give each discharge point its own individual power bar, with a unified charging speed across them.

Thank you again for taking the time to play and share your opinions! :)