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this is cute! i like the idea of simulating a "garden of eden" type situation, where you're starting a population from scratch

i had similar issues to others in play--my adam ran off somewhere and i lost him forever, so i had to follow steve around and make sure he was reachable to avoid that happening. sometimes the reproduction wouldn't work (especially when i moved on to generation 2, it seemed like it wouldn't work at all). i made sure i was running into an opposite-sex blob, and that we were both at full health. there were also some confusing moments where i'd be following a potential partner who was almost at full food, but they wouldn't eat from any bushes (even if they were plentiful). it was like they got stuck looking but couldn't see what was right in front of them. not game breaking (and usually solved itself in a few seconds), but it was a little confusing to watch

i was also confused that my hunger meter would suddenly deplete at times--took me til my second attempt playing to realize that's just hunger mechanics lol. i also wasn't sure if i was supposed to do anything about the enemies that showed up. i decided to just run away, but it made me sad to see them terrorizing my offspring :c

overall, i think this game is an interesting idea that's fun to play with for a bit! if you wanted to make it more interesting, i think some goals would be good (unless they're in there already and i missed them). maybe something like a new ability after your population reaches a certain level? the dash was fun, but didn't seem very necessary or useful. i do really love the blobs. they're simple but endearing c:

(+1)

Lol, glad you enjoy it.
The blobs only search for food until they're half-full, which is enough to survive t the next level. You do need t oget lucky a bit with reproduction.
The monsters only show up when you get over eighteen blobs. You gain an ability to help fight them off at, I think, generation four. So it's a matter of pacing yourself until then.
I appreciate the feedback. It's meant to be a game that you experiment with and figure out the mechanics (beyond the basics) over time.

awesome, good to hear there's more to discover! i'll come back and play some more when i have a chance c: