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Quick question for the more skilled world builders ... How would one make a "temperature system" ..?

By this i mean a warm and cold meter or something. Like it stays in the middle at room temperature, drops when you get cold and increases when you're too warm. 

I wanted to add something like this in my Infernatus world for wild regions (world where you and your city is basically iseksi'd to hell). 2 of these "wild areas" are extremely cold and as of rn, the only soluce i found is to make a "deal x ampunt of dmg to player if not warm whilst inside Frozen Hellscape", I mean this kinda works and all but 2 of the other "wild areas" are a literal volcanic mountain with flowing lava streams inside the caves, and a large field with long lakes of lava scattered around generously... So yeah... need a fix to fit both extremes of temperature so... any suggestions..? 😅

Quick question for this... Would it be smart to add the rule about temperature in the location description itself..? 🤔 

It appears I am of the smart! It did work! 🙃