Thank you so much! Hell yeah, Matsuri is the most ambitious scene we did so far. The scope of it is on the completely different level, with each variant being its own thing feeling like a separate scene on its own, with so many different subplots, callbacks, references, character appearances, reactivity and the like. It's the scene that has a huge replay value, so hopefully it should deliver on its premise about giving players enough content to support multiple playthroughs regardless of the route they're pursuing