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Haven't seen all the content, but it seems like a really chill VN so far. 

I've not seen anything major typo-wise, though there was a few oddities.

Personally, I think that third wall narrator/tutorial break was in a horrid spot. The way I see it, we've just got immersed in the player character and suddenly we're being told what we've already read (if we downloaded the game from Itch) and are then told a massive amount of information about the navigation system, which doesn't even begin to branch out until I assume much later in the game? The most relevant information is that there's no "bad" choices, since you have several with cow lady, but really it just feels like bad placement to me. To me it feels it should be right at the begining before Marcus's introduction, or if kept at it's current place then at least make it a "Would you like a summery/tutorial?" pop-up.

When Marcus says "Chatter coming from the city" just before he meet cow lady, 'city' should probably be 'center of town' or simply just 'town'.

"I was just driving to claim a house" feels kinda odd with earlier text talking about public transit, and later Marcus further doubles down on taking transit to get to Oakridge.

The rabbit girl sprites during the river scene feel like they need to be scaled down a bit. She looks like a giant with the perspective of the background.

I see the topic of Futa/Femboy characters got brought up by someone, so I'll give a quick opinion. Personally, I do not care at all for futa, but if you do decide to add it my advice would be:

1. Make the character have player-picked genitalia, so no one gets left out of that character

2. Make them a species that feels more natural being futa (Spotted Hyena is the easiest pick, but Lizard/Snake would fit as well.)

Femboy is a lot less of a problem narrative and gameplay-wise than futa I feel. Like, it feels more natural to just have a simple "thanks, but I do not swing that way" option compared with having to explain why a character is a futa.

(+2)

Hello, thank you so much for all the feedback! Wow, this is super comprehensive, thank you. Regarding typos/continuity errors, I actually went back and fixed every single one (along with many other typos). When you’re a solo dev writing thousands of lines of code + dialogue, it’s easy to skim over mistakes but thank you so much for catching some 🙏


Regarding the pop up, I put it before the branching pathways because I wanted to let people know that “Hey, although you have three options of what to do next, you will be able to come back and do all of them” rather than having the player worried they will miss out. However, I do agree it may have been a tad repetitive of the original tutorial message, and I will work on making it sound clearer.


Regarding Futa and Femboys, this will likely be optional side content. I will include a Femboy character where you can choose (like you said) to just simply decline the sexual aspects. However, Futa will be a side quest that is entirely optional most likely. 


Again, thank you for all the feedback! I appreciate the constructive criticism rather than just shitting on the mistakes of an indie dev :), I hope you stick around to play future updates.

(+1)

were happy that you really listen to this good kind of criticism.

pls dont stop updating the game, we might not support you in financial way we gonna spread your game to everyone who love furry game