Haven't seen all the content, but it seems like a really chill VN so far.
I've not seen anything major typo-wise, though there was a few oddities.
Personally, I think that third wall narrator/tutorial break was in a horrid spot. The way I see it, we've just got immersed in the player character and suddenly we're being told what we've already read (if we downloaded the game from Itch) and are then told a massive amount of information about the navigation system, which doesn't even begin to branch out until I assume much later in the game? The most relevant information is that there's no "bad" choices, since you have several with cow lady, but really it just feels like bad placement to me. To me it feels it should be right at the begining before Marcus's introduction, or if kept at it's current place then at least make it a "Would you like a summery/tutorial?" pop-up.
When Marcus says "Chatter coming from the city" just before he meet cow lady, 'city' should probably be 'center of town' or simply just 'town'.
"I was just driving to claim a house" feels kinda odd with earlier text talking about public transit, and later Marcus further doubles down on taking transit to get to Oakridge.
The rabbit girl sprites during the river scene feel like they need to be scaled down a bit. She looks like a giant with the perspective of the background.
1. Make the character have player-picked genitalia, so no one gets left out of that character
2. Make them a species that feels more natural being futa (Spotted Hyena is the easiest pick, but Lizard/Snake would fit as well.)
Femboy is a lot less of a problem narrative and gameplay-wise than futa I feel. Like, it feels more natural to just have a simple "thanks, but I do not swing that way" option compared with having to explain why a character is a futa.