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(+1)

this one is beautiful! love the bittersweet ending.

my first playthrough the music wasn't working (headphone error on my end, nothing wrong with the game). this gave me the perfect excuse to play it again! this time i tried to get all the collectibles (i ended up with 9), and picked up on a lot more of the foreshadowing

the art is absolutely marvelous! music is great to, though sometimes sound effects would clash with it in weird ways (i think the star-collecting sound was the main culprit). i've already touched on it a bit, but the story was very well-executed. the collectibles provided enough of a hint to what was coming that i started to have growing suspicions towards the end (even missing some of the more obvious ones, like the horse drawing). i liked the other things that tied in at the end too, like the "j. dove" payoff

i thought the minigames were great! some of them i took a few tries to get the three stars, but i got them eventually. then on my second go-around, i got the hang of them enough to get them all first try c: the stars felt fair, though the first game didn't seem to have a failure point? i intentionally tried messing up (raking and shoveling in the wrong order) and still got three stars. that doesn't seem bad (especially for the first game, and an introduction to the stars mechanic) but it threw off a bit, haha

(+1)

Thank you so much for playing! Especially that you played two times ohh wow <3

The intention with the stars was to show that they are not that meaningful in the end, so being unaible to fail is also some kind of foreshadowing :D But I get your point that it may seem to be a bit off! We will probably look into that.

And thank you for mentioning weird sound clashing! We didn't spend much time on polishing this part of the game, so it will be a good thing to polish a bit more :)