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(1 edit)

love it. the only things of note i have are... maybe a little prompt that says shift to run in game and not just on the page might be cool and... i don't think its intended but your decorations on the walls of the rooms still have hitboxes so your player sprite gets caught on them, leading to the occasional annoying death. I was playing the 64x version and it ran great! great job!

edit after continuing to play:
You might also benefit from having a sligtly move forgiving hit box on the sprite, if you are to assume that the light is on the floor, then a hit box that is only the bottom half of the player sprite might feel more natural and a little more forgiving.?
still, i went back to keep playing, so that should say a lot! :)

Agree 100%, I did some play testing with friends before the final submission and I did apply some of the changes you requested, like changing the collision to be more forgiving, having a more explicit control scheme and some bugs, but by a series of events (went out with friends), when I sat down to update the version the submission time was already over :(

I’m glad it was able to leave a scratch on your brain and make you come back to see more of it, or maybe get more annoyed by it!

Thank you so much for the thoughtful feedback mate!