Overall, I loved this little game! As a fellow grappling game I was a big fan of how the mechanic was implemented. It was super fun flinging around and pulling things towards me. The visuals were gorgeous and finding all the coins was a nice little challenge. The teddy quests were also very on theme. This game felt a lot like Reaver in the best possible way.
One thing I would really like to see is more sfx/music and maybe music that fits better within the game. Sometimes it was hard to know if I was on the right path or if I was doing what I was supposed ton be doing because there were no sounds guiding me and providing feedback. Obviously the constraints of the jam come for us all, but sfx would be an incredible addition. I also liked the music at the end but because I didn't really know the story, I didn't feel like the music fit within the context of everything that we had done throughout the game.
Additionally, I think there are more ways to hammer home the generosity theme using the final score/grade system at the end. Maybe some kind of formula that takes into account the amount of coins leftover, how many bears helped, and the time leftover.
Also, I couldn't figure out how to save the teddy bear in the cave. I tried moving the block everywhere and talking to both bears but for whatever reason I just couldn't get it to work.
Finally, if you are to make any tweaks I would love for the maze section to be replaced by something else or to implement a run/slide feature. I feel as though the game is mostly about movement and swinging and putting in a maze disrupts the flow and also causes some wacky interactions with the arms.
These are obviously mostly just minor problems. The game was still a lot of fun and I had a good time with it. Overall, great game, tons of fun, and I would definitely recommend!